tun_windows.go 7.2 KB

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  1. //go:build !e2e_testing
  2. // +build !e2e_testing
  3. package overlay
  4. import (
  5. "crypto"
  6. "fmt"
  7. "log/slog"
  8. "net/netip"
  9. "os"
  10. "path/filepath"
  11. "runtime"
  12. "sync/atomic"
  13. "syscall"
  14. "unsafe"
  15. "github.com/gaissmai/bart"
  16. "github.com/slackhq/nebula/config"
  17. "github.com/slackhq/nebula/overlay/tio"
  18. "github.com/slackhq/nebula/routing"
  19. "github.com/slackhq/nebula/util"
  20. "github.com/slackhq/nebula/wintun"
  21. "golang.org/x/sys/windows"
  22. "golang.zx2c4.com/wireguard/windows/tunnel/winipcfg"
  23. )
  24. const tunGUIDLabel = "Fixed Nebula Windows GUID v1"
  25. type winTun struct {
  26. Device string
  27. vpnNetworks []netip.Prefix
  28. MTU int
  29. Routes atomic.Pointer[[]Route]
  30. routeTree atomic.Pointer[bart.Table[routing.Gateways]]
  31. l *slog.Logger
  32. tun *wintun.NativeTun
  33. readBuf []byte
  34. batchRet [1][]byte
  35. }
  36. func (t *winTun) Read() ([][]byte, error) {
  37. n, err := t.tun.Read(t.readBuf, 0)
  38. if err != nil {
  39. return nil, err
  40. }
  41. t.batchRet[0] = t.readBuf[:n]
  42. return t.batchRet[:], nil
  43. }
  44. func newTunFromFd(_ *config.C, _ *slog.Logger, _ int, _ []netip.Prefix) (Device, error) {
  45. return nil, fmt.Errorf("newTunFromFd not supported in Windows")
  46. }
  47. func newTun(c *config.C, l *slog.Logger, vpnNetworks []netip.Prefix, _ bool) (*winTun, error) {
  48. err := checkWinTunExists()
  49. if err != nil {
  50. return nil, fmt.Errorf("can not load the wintun driver: %w", err)
  51. }
  52. deviceName := c.GetString("tun.dev", "")
  53. guid, err := generateGUIDByDeviceName(deviceName)
  54. if err != nil {
  55. return nil, fmt.Errorf("generate GUID failed: %w", err)
  56. }
  57. t := &winTun{
  58. readBuf: make([]byte, defaultBatchBufSize),
  59. Device: deviceName,
  60. vpnNetworks: vpnNetworks,
  61. MTU: c.GetInt("tun.mtu", DefaultMTU),
  62. l: l,
  63. }
  64. err = t.reload(c, true)
  65. if err != nil {
  66. return nil, err
  67. }
  68. var tunDevice wintun.Device
  69. tunDevice, err = wintun.CreateTUNWithRequestedGUID(deviceName, guid, t.MTU)
  70. if err != nil {
  71. // Windows 10 has an issue with unclean shutdowns not fully cleaning up the wintun device.
  72. // Trying a second time resolves the issue.
  73. l.Debug("Failed to create wintun device, retrying", "error", err)
  74. tunDevice, err = wintun.CreateTUNWithRequestedGUID(deviceName, guid, t.MTU)
  75. if err != nil {
  76. return nil, &NameError{
  77. Name: deviceName,
  78. Underlying: fmt.Errorf("create TUN device failed: %w", err),
  79. }
  80. }
  81. }
  82. t.tun = tunDevice.(*wintun.NativeTun)
  83. c.RegisterReloadCallback(func(c *config.C) {
  84. err := t.reload(c, false)
  85. if err != nil {
  86. util.LogWithContextIfNeeded("failed to reload tun device", err, t.l)
  87. }
  88. })
  89. return t, nil
  90. }
  91. func (t *winTun) reload(c *config.C, initial bool) error {
  92. change, routes, err := getAllRoutesFromConfig(c, t.vpnNetworks, initial)
  93. if err != nil {
  94. return err
  95. }
  96. if !initial && !change {
  97. return nil
  98. }
  99. routeTree, err := makeRouteTree(t.l, routes, false)
  100. if err != nil {
  101. return err
  102. }
  103. // Teach nebula how to handle the routes before establishing them in the system table
  104. oldRoutes := t.Routes.Swap(&routes)
  105. t.routeTree.Store(routeTree)
  106. if !initial {
  107. // Remove first, if the system removes a wanted route hopefully it will be re-added next
  108. err := t.removeRoutes(findRemovedRoutes(routes, *oldRoutes))
  109. if err != nil {
  110. util.LogWithContextIfNeeded("Failed to remove routes", err, t.l)
  111. }
  112. // Ensure any routes we actually want are installed
  113. err = t.addRoutes(true)
  114. if err != nil {
  115. // Catch any stray logs
  116. util.LogWithContextIfNeeded("Failed to add routes", err, t.l)
  117. }
  118. }
  119. return nil
  120. }
  121. func (t *winTun) Activate() error {
  122. luid := winipcfg.LUID(t.tun.LUID())
  123. err := luid.SetIPAddresses(t.vpnNetworks)
  124. if err != nil {
  125. return fmt.Errorf("failed to set address: %w", err)
  126. }
  127. err = t.addRoutes(false)
  128. if err != nil {
  129. return err
  130. }
  131. return nil
  132. }
  133. func (t *winTun) addRoutes(logErrors bool) error {
  134. luid := winipcfg.LUID(t.tun.LUID())
  135. routes := *t.Routes.Load()
  136. foundDefault4 := false
  137. for _, r := range routes {
  138. if len(r.Via) == 0 || !r.Install {
  139. // We don't allow route MTUs so only install routes with a via
  140. continue
  141. }
  142. // Add our unsafe route
  143. // Windows does not support multipath routes natively, so we install only a single route.
  144. // This is not a problem as traffic will always be sent to Nebula which handles the multipath routing internally.
  145. // In effect this provides multipath routing support to windows supporting loadbalancing and redundancy.
  146. err := luid.AddRoute(r.Cidr, r.Via[0].Addr(), uint32(r.Metric))
  147. if err != nil {
  148. retErr := util.NewContextualError("Failed to add route", map[string]any{"route": r}, err)
  149. if logErrors {
  150. retErr.Log(t.l)
  151. continue
  152. } else {
  153. return retErr
  154. }
  155. } else {
  156. t.l.Info("Added route", "route", r)
  157. }
  158. if !foundDefault4 {
  159. if r.Cidr.Bits() == 0 && r.Cidr.Addr().BitLen() == 32 {
  160. foundDefault4 = true
  161. }
  162. }
  163. }
  164. ipif, err := luid.IPInterface(windows.AF_INET)
  165. if err != nil {
  166. return fmt.Errorf("failed to get ip interface: %w", err)
  167. }
  168. ipif.NLMTU = uint32(t.MTU)
  169. if foundDefault4 {
  170. ipif.UseAutomaticMetric = false
  171. ipif.Metric = 0
  172. }
  173. if err := ipif.Set(); err != nil {
  174. return fmt.Errorf("failed to set ip interface: %w", err)
  175. }
  176. return nil
  177. }
  178. func (t *winTun) removeRoutes(routes []Route) error {
  179. luid := winipcfg.LUID(t.tun.LUID())
  180. for _, r := range routes {
  181. if !r.Install {
  182. continue
  183. }
  184. // See comment on luid.AddRoute
  185. err := luid.DeleteRoute(r.Cidr, r.Via[0].Addr())
  186. if err != nil {
  187. t.l.Error("Failed to remove route", "error", err, "route", r)
  188. } else {
  189. t.l.Info("Removed route", "route", r)
  190. }
  191. }
  192. return nil
  193. }
  194. func (t *winTun) RoutesFor(ip netip.Addr) routing.Gateways {
  195. r, _ := t.routeTree.Load().Lookup(ip)
  196. return r
  197. }
  198. func (t *winTun) Networks() []netip.Prefix {
  199. return t.vpnNetworks
  200. }
  201. func (t *winTun) Name() string {
  202. return t.Device
  203. }
  204. func (t *winTun) Write(b []byte) (int, error) {
  205. return t.tun.Write(b, 0)
  206. }
  207. func (t *winTun) SupportsMultiqueue() bool {
  208. return false
  209. }
  210. func (t *winTun) NewMultiQueueReader() error {
  211. return fmt.Errorf("TODO: multiqueue not implemented for windows")
  212. }
  213. func (t *winTun) Readers() []tio.Queue {
  214. return []tio.Queue{t}
  215. }
  216. func (t *winTun) Close() error {
  217. // It seems that the Windows networking stack doesn't like it when we destroy interfaces that have active routes,
  218. // so to be certain, just remove everything before destroying.
  219. luid := winipcfg.LUID(t.tun.LUID())
  220. _ = luid.FlushRoutes(windows.AF_INET)
  221. _ = luid.FlushIPAddresses(windows.AF_INET)
  222. _ = luid.FlushRoutes(windows.AF_INET6)
  223. _ = luid.FlushIPAddresses(windows.AF_INET6)
  224. _ = luid.FlushDNS(windows.AF_INET)
  225. _ = luid.FlushDNS(windows.AF_INET6)
  226. return t.tun.Close()
  227. }
  228. func generateGUIDByDeviceName(name string) (*windows.GUID, error) {
  229. // GUID is 128 bit
  230. hash := crypto.MD5.New()
  231. _, err := hash.Write([]byte(tunGUIDLabel))
  232. if err != nil {
  233. return nil, err
  234. }
  235. _, err = hash.Write([]byte(name))
  236. if err != nil {
  237. return nil, err
  238. }
  239. sum := hash.Sum(nil)
  240. return (*windows.GUID)(unsafe.Pointer(&sum[0])), nil
  241. }
  242. func checkWinTunExists() error {
  243. myPath, err := os.Executable()
  244. if err != nil {
  245. return err
  246. }
  247. arch := runtime.GOARCH
  248. switch arch {
  249. case "386":
  250. //NOTE: wintun bundles 386 as x86
  251. arch = "x86"
  252. }
  253. _, err = syscall.LoadDLL(filepath.Join(filepath.Dir(myPath), "dist", "windows", "wintun", "bin", arch, "wintun.dll"))
  254. return err
  255. }